![]() ![]() Your PC games are about to load much faster Hopefully Ratchet & Clank: Rift Apart will join their ranks.Ĭonsoles still have one big advantage, and it’s hurting PC gaming Those games both have some issues when it comes to CPU bottlenecks, but they’re otherwise stable, feature-rich ports. The port is being handled by Nixxes, which was also responsible for bringing Marvel’s Spider-Man and Miles Morales to PC. ![]() To max the game out, you’ll need at least an Nvidia RTX 3060 Ti or AMD RX 6800, and if you want full ray tracing, you need an RTX 4080 or an RX 7900 XTX. It’s a long list of features, and it looks like you’ll need a beefy PC to unlock them all.Īt minimum, the game calls for an Nvidia GTX 960 and Intel Core i3-8100, which the developer says is to maintain 30 frames per second (fps) at 720p with the Very Low quality preset. In addition, the game supports Nvidia DLAA and Reflex, along with ray tracing for reflections and exterior shadows. It comes with the full suite of upscaling options, including Nvidia’s Deep Learning Super Sampling 3 (DLSS), AMD’s FidelityFX Super Resolution 2 (FSR), and Intel’s XeSS, along with the developers’ own Temporal Injection image reconstruction feature. In addition to GPU decompression, Ratchet and Clank: Rift Apart supports a slew of next-gen features. That’s unlike most of Sony’s other PC releases, which, short of a few notable exceptions like Horizon Zero Dawn, have been stable at launch. The Last of Us Part 1 released in a dire state on PC, and although it has gotten better after a series of patches, it still isn’t a great performer. That’s great news, especially considering Sony’s last PC port was such a disaster. ![]()
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